VISIGRAPP Conference Chair
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Jose Braz
Escola Superior de Tecnologia de Setúbal
Portugal
http://ltodi.est.ips.pt
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Brief Bio
Not Available
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Ana Paula Cláudio
LASIGE, Faculdade de Ciências, Universidade de Lisboa
Portugal
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Brief Bio
Ana Paula Cláudio is an Assistant Professor at the Informatics Department of the Faculty of Sciences of the University of Lisbon (FCUL), and a researcher in BioISI- Biosystems & Integrative Sciences Institute (BioISI). She holds a Mathematics degree from FCUL and a PhD in Informatics from the same University. Her main research interests are on Computer Graphics in general, 3D modeling, Virtual and Augmented Reality, Serious Games, Digital Heritage, and she teaches undergraduate and graduate courses covering these topics.
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Kadi Bouatouch
IRISA, University of Rennes 1
France
http://people.irisa.fr/Kadi.Bouatouch
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Brief Bio
Professor Kadi Bouatouch is an electronics and automatic systems engineer (ENSEM 1974). He was awarded a PhD in 1977 (University of Nancy 1, France) and a higher doctorate on computer science in the field of computer graphics in 1989 (University of Rennes 1, France). He is/was working on global illumination, lighting simulation for complex environments, GPU based rendering, HDR imaging and computer vision. He is currently Emeritus Professor at the university of Rennes 1 (France) and researcher at IRISA Rennes (Institut de Recherche en Informatique et Systèmes Aléatoires). He was the head of the FRVSense team with
in IRISA. He was/is member of the program committee of several conferences and workshops and reviewer for several Computer Graphics journals such as: The Visual Computer, ACM Trans. On Graphics, IEEE Computer Graphics and Applications, IEEE Trans. On Visualization and Computer Graphics, IEEE Trans. On image processing, etc. He also acted as a reviewer for many conferences and workshops. He has reported for several PhD theses or higher doctorates in France and abroad (USA, UK, Belgium, Cyprus, The Netherlands, Spain, Germany, Algeria, etc.). He was an associate editor for the Visual Computer Journal.
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Area:
Geometry and Modeling
Bruno Levy
Inria Research
France
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Brief Bio
Bruno Levy is a senior researcher with Inria, and the head of the ALICE group (geometry processing and computer fabrication) that he created in 2004 (now 8 faculties).
He received the Inria/French Academy of Sciences young researcher award in 2011.
He is associate editor for ACM TOG and Graphical Models, and he is a member of the steering committee of SMA/SPM. He was paper co-chair of Eurographics 2014, Pacific raphic 2013, SGP 2010, SPM 2008 and 2007.
During the first part of his carreer (2000-2010) he focused on mesh parameterization,
texture mapping and conversion between representat
ions (e.g. mesh to Splines). More recently, in the frame of his ERC projects GOODSHAPE and VORPALINE, he worked on sampling (vector quantization) and meshing (isotropic, anisotropic, hex-dominant mesh generation).
He currently works on scientific computing and computational physics, developping umerical algorithms for solving partial differential equations (such as Monge-Ampere involved in ptimal transport) and practical geometric algorithms (robust predicates, anisotropic Voronoi diagrams in high dimensions and hexahedral meshing), with applications in fluid dynamics and astrophysics.
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Area:
Rendering
Jaroslav Krivanek
Charles University in Prague
Czech Republic
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Brief Bio
Jaroslav is an associate professor of computer science at Charles University, Prague, and a co-founder and the Director of Research of Render Legion, the company behind Corona Renderer. Previously, he was affiliated with Cornell University, Czech Technical University, Prague, and University of Central Florida. Jaroslav received his Ph.D. from INRIA Rennes, France.
His primary research interest is in realistic rendering, especially Monte Carlo methods for light transport simulation. His technology was adopted, among other, by Weta Digital, PIXAR, Allegorithmic, and of course Render Legion and Chaos Group. Jaro
slav was selected for the New Europe 100 “list of outstanding challengers from Central and Eastern Europe”.
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Area:
Animation and Simulation
Ludovic Hoyet
Independent Researcher
France
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Brief Bio
Ludovic hoyet is a researcher at Inria Rennes, working in the MimeTIC group since 2015. He received his PhD from INSA de Rennes in November 2010, under the supervision of Pr. Franck Multon (University of Rennes 2, M2S lab) and Dr. Taku Komura (University of Edinburgh, IPAB), then worked as a Research Fellow in Trinity College Dublin, under the supervision of Pr. Carol O'Sullivan. His research interests include real-time animation and perception of virtual humans.
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Area:
Interactive Environments
Maria Beatriz Carmo
BioISI, Faculdade de Ciências da Universidade de Lisboa
Portugal
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Brief Bio
Maria Beatriz Carmo is assistant professor at the Faculty of Sciences of the University of Lisbon.
Her research interests are Visualization, Augmented Reality, Virtual Environments and Computer Graphics