The papers receiving these awards were selected from a set of outstanding papers,
based on the quantitative and qualitative classifications as well as comments provided
by the program committee reviewers, their final classification as full paper and
their oral presentation at the conference.
2018 | 2017 | 2016 | 2015 | 2014 | 2013 | 2012 | 2011 | 2010 | 2009
GRAPP 2018
Best Paper Award
Area:
Animation and Simulation
Accelerated Simulation of Brittle Objects for Interactive Applications
Philippe Meseure, Xavier Skapin, Emmanuelle Darles and Guilhem Delaitre
Best Student Paper Award
Area:
Geometry and Modeling
Transformation of the Beta Distribution for Color Transfer
Hristina Hristova, Olivier Le Meur, Rémi Cozot and Kadi Bouatouch
GRAPP 2017
Best Paper Award
Area:
Animation and Simulation
Transposition Based Blendshape Direct Manipulation
Ozan Cetinaslan, John Lewis and Verónica Orvalho
Best Student Paper Award
Area:
Rendering
Fast Capture of Spectral Image Series
Sebastian Merzbach, Michael Weinmann, Martin Rump and Reinhard Klein
GRAPP 2016
Best Paper Award
Best Student Paper Award
Area:
Rendering
Fast Screen Space Curvature Estimation on GPU
Martin Prantl, Libor Váša and Ivana Kolingerová
GRAPP 2015
Best Paper Award
Best Student Paper Award
Area:
Animation and Simulation
A Particle-based Dissolution Model using Chemical Collision Energy
Min Jiang, Richard Southern and Jian Jun Zhang
GRAPP 2014
Best Paper Award
Best Student Paper Award
GRAPP 2013
Best Paper Award
Area:
Geometry and Modeling
Rotationally Invariant 3D Shape Contexts using Asymmetry Patterns
Federico M. Sukno, John L. Waddington and Paul F. Whelan
Best Student Paper Award
Area:
Interactive Environments
DAAPMed: A Data-aware Anchor Point Selection Tool for Medical Models in VR Environments
Eva Monclús Lahoya, Pere-Pau Vázquez and Isabel Navazo Álvaro
GRAPP 2012
Best Paper Award
Area:
Interactive Environments
AN OCCLUSION-AWARE AR AUTHORING TOOL FOR ASSEMBLY AND REPAIR TASKS
Jesús Gimeno, Pedro Morillo, Juan Manuel Orduña and Marcos Fernández
Best Student Paper Award
Area:
Animation and Simulation
VISUAL SIMULATION OF MAGNETIC FLUIDS
Tomokazu Ishikawa, Yonghao Yue, Kei Iwasaki, Yoshinori Dobashi and Tomoyuki Nishita
GRAPP 2011
Best Paper Award
GRAPP 2010
Best Paper Award
Best Student Paper Award
GRAPP 2009
Best Paper Award
Best Student Paper Award
GRAPP 2008
Best Paper Award
AUGMENTING 3D CITY MODELS WITH VISUALIZATION OF REAL-TIME METEOROLOGICAL PHENOMENA
Frank Steinicke, Jörg Mensmann, Klaus Hinrichs, Jan de Buhr, Kai Rothaus and Antonio Krüger
Best Student Paper Award
EXPERIMENTAL STUDY OF BOUNDING BOX ALGORITHMS
Darko Dimitrov, Mathias Holst, Christian Knauer and Klaus Kriegel
GRAPP 2007
Best Paper Award
MODELING DENDRITIC SHAPES - Using Path Planning
Ling Xu and David Mould
Best Student Paper Award
ORTHANT NEIGHBORHOOD GRAPHS - A Decentralized Approach for Proximity Queries in Dynamic Point Sets
Tobias Germer and Thomas Strothotte