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Previous Awards

The papers receiving these awards were selected from a set of outstanding papers, based on the quantitative and qualitative classifications as well as comments provided by the program committee reviewers, their final classification as full paper and their oral presentation at the conference.

2018 | 2017 | 2016 | 2015 | 2014 | 2013 | 2012 | 2011 | 2010 | 2009

GRAPP 2018

Best Paper Award


Area: Animation and Simulation
Accelerated Simulation of Brittle Objects for Interactive Applications
Philippe Meseure, Xavier Skapin, Emmanuelle Darles and Guilhem Delaitre

Best Student Paper Award


Area: Geometry and Modeling
Transformation of the Beta Distribution for Color Transfer
Hristina Hristova, Olivier Le Meur, Rémi Cozot and Kadi Bouatouch

GRAPP 2017

Best Paper Award


Area: Animation and Simulation
Transposition Based Blendshape Direct Manipulation
Ozan Cetinaslan, John Lewis and Verónica Orvalho

Best Student Paper Award


Area: Rendering
Fast Capture of Spectral Image Series
Sebastian Merzbach, Michael Weinmann, Martin Rump and Reinhard Klein

GRAPP 2016

Best Paper Award


Best Student Paper Award


Area: Rendering
Fast Screen Space Curvature Estimation on GPU
Martin Prantl, Libor Váša and Ivana Kolingerová

GRAPP 2015

Best Paper Award


Area: Interactive Environments
The Influence of Gravity-adapted Target Resizing on Direct Augmented Reality Pointing under Simulated Hypergravity
Daniela Markov-Vetter, Vanja Zander, Joachim Latsch and Oliver Staadt

Best Student Paper Award


Area: Animation and Simulation
A Particle-based Dissolution Model using Chemical Collision Energy
Min Jiang, Richard Southern and Jian Jun Zhang

GRAPP 2014

Best Paper Award


Best Student Paper Award


Area: Geometry and Modeling
Floor Plan Generation and Room Labeling of Indoor Environments from Laser Range Data
Eric Turner and Avideh Zakhor

GRAPP 2013

Best Paper Award


Area: Geometry and Modeling
Rotationally Invariant 3D Shape Contexts using Asymmetry Patterns
Federico M. Sukno, John L. Waddington and Paul F. Whelan

Best Student Paper Award


Area: Interactive Environments
DAAPMed: A Data-aware Anchor Point Selection Tool for Medical Models in VR Environments
Eva Monclús Lahoya, Pere-Pau Vázquez and Isabel Navazo Álvaro

GRAPP 2012

Best Paper Award


Area: Interactive Environments
AN OCCLUSION-AWARE AR AUTHORING TOOL FOR ASSEMBLY AND REPAIR TASKS
Jesús Gimeno, Pedro Morillo, Juan Manuel Orduña and Marcos Fernández

Best Student Paper Award


Area: Animation and Simulation
VISUAL SIMULATION OF MAGNETIC FLUIDS
Tomokazu Ishikawa, Yonghao Yue, Kei Iwasaki, Yoshinori Dobashi and Tomoyuki Nishita

GRAPP 2011

Best Paper Award


Area: Rendering
OUTDOOR ILLUMINATION ESTIMATION IN IMAGE SEQUENCES FOR AUGMENTED REALITY
Claus B. Madsen and Brajesh B. Lal

GRAPP 2010

Best Paper Award


Best Student Paper Award


GRAPP 2009

Best Paper Award


Best Student Paper Award


GRAPP 2008

Best Paper Award
AUGMENTING 3D CITY MODELS WITH VISUALIZATION OF REAL-TIME METEOROLOGICAL PHENOMENA
Frank Steinicke, Jörg Mensmann, Klaus Hinrichs, Jan de Buhr, Kai Rothaus and Antonio Krüger

Best Student Paper Award
EXPERIMENTAL STUDY OF BOUNDING BOX ALGORITHMS
Darko Dimitrov, Mathias Holst, Christian Knauer and Klaus Kriegel

GRAPP 2007

Best Paper Award
MODELING DENDRITIC SHAPES - Using Path Planning
Ling Xu and David Mould

Best Student Paper Award
ORTHANT NEIGHBORHOOD GRAPHS - A Decentralized Approach for Proximity Queries in Dynamic Point Sets
Tobias Germer and Thomas Strothotte

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